Monday, December 22, 2014
Curricula extended to meet the demands of a growing industry
The University of Tulsa Tandy School of Computer Science has created a bachelor of science degree in computer simulation and gaming to begin in the fall of 2015.
The new major features design components used in the country’s top 10 simulation and gaming degree programs. The option includes a core computer science focus and set of professional courses aimed at exposing students to other academic areas relevant to simulation and game development.
“The computer simulation and gaming industry is growing locally and nationally,” said Roger Mailler, associate professor of computer science. “Within the Tulsa area, there are three game companies and nine others that develop simulation technology for commercial and military entities. We’re excited to extend our curricula to meet the demands of such a booming, niche industry.”
Mailler said potential simulation and gaming students must learn specialized skills that cross current academic boundaries. Developers are tasked with considering a game’s overall user experience, which includes graphic art, music and sound effects, plot and storyline, as well as custom simulation hardware and software.