Strategy Game - The University of Tulsa

Strategy Game

Gaia Project

Gaia Project

DESCRIPTION:

Fourteen different factions live on seven different kinds of planets, and each faction is bound to their own home planets, so to develop and grow, they must terraform neighboring planets into their home environments in competition with the other groups. In addition, Gaia planets can be used by all factions for colonization, and Transdimensional planets can be changed into Gaia planets.

 Number of Players: 1-4 Players

Category: Economic, Civilization

Type of Game: Strategy

Duration: 60-150 minutes

Terraforming Mars

Terraforming Mars

DESCRIPTION:

In the 2400S, mankind begins to terraform the Planet Mars. Giant corporations, sponsored by the world government on earth, initiate huge projects to raise the temperature, the oxygen level, and the ocean coverage until the environment is habitable. In Terraforming Mars you play one of those corporations and work together in the Terraforming process, but compete in doing the best work, with victory points awarded not only for your contribution to the Terraforming, but also for advancing human infrastructure throughout the solar systems and other commendable achievements.

 Number of Players: 1-5 Players

Category: Economic, Environmental

Type of Game: Strategy

Duration: 120 minutes

Wingspan

Wingspan

DESCRIPTION:

You are bird enthusiasts—researchers, bird watchers, ornithologists, and collectors—seeking to discover and attract the best birds to your network of wildlife preserves. Each bird extends a chain of powerful combinations in one of your habitats (actions). These habitats focus on several key aspects of growth:

  • Gain food tokens via custom dice in a birdfeeder dice tower
  • Lay eggs using egg miniatures in a variety of colors
  • Draw from hundreds of unique bird cards and play them

The winner is the player with the most points after 4 rounds.

 Number of Players: 1-5 Players

Category: Animals, Card Game, Economics,

Type of Game: Family, Strategy

Duration: 40-70 minutes

 

Scythe

Scythe

DESCRIPTION:

It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player represents a character from one of five factions of Eastern Europe who are attempting to earn their fortune and claim their faction’s stake in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.

Number of Players: 1-5 players

Category: economic, fighting, science fiction

Type of Game: strategy

Duration: 90-115 minutes

Rummikub

Rummikub

DESCRIPTION:

Players try to get rid of all your tiles by forming numbers into runs of 3 tiles or more, or 3 to 4 of a kind. The colors of the numbers on the tiles are like card suits. This game may start rather uneventfully, but when the players start putting more and more tiles in play, the options for your upcoming turns can become more complex

Number of Players: 2-4 Players

Category: abstract strategy, card game

Type of Game: family

Duration: 60 minutes

Root

Root

DESCRIPTION:

Root is a game of adventure and war in which 2 to 4 (1 to 6 with the ‘Riverfolk’ expansion) players battle for control of a vast wilderness.

Number of Players: 2-4 Players

Category: Animals, Fantasy, Wargame

Type of Game: Strategy, Wargames

Duration: 60-90 minutes

Qwirkle

Qwirkle

DESCRIPTION:

The abstract game of Qwirkle consists of 108 wooden blocks with six different shapes in six different colors. Players begin with 6 blocks each and take turns placing them matching them up by color or shape but not both. After the bag has been completely emptied the game ends and the player with the most points wins

Number of Players: 2-4 Players

Category: Abstract, Strategy

Type of Game: Family

Duration: 45 minutes

Pandemic

Pandemic

DESCRIPTION:

In Pandemic, several virulent diseases have broken out simultaneously all over the world! The players are disease-fighting specialists whose mission is to treat disease hotspots while researching cures for each of four plagues before they get out of hand.

Number of Players: 2-4 Players

Category: Medical

Type of Game: Family, Strategy

Duration: 45 minutes

Great Western Trail

Great Western Trail

DESCRIPTION:

In great western trail, you are rival cattlemen in 19th century America, herding cattle from Texas to Kansas city in a circular trail. Your cattle are then shipped by train, earning you money and victory points. Hire capable staff, such as cowboys to improve your herd, craftsmen to build your cattle posts, or engineers for the railroad line. Upon each arrival at the destination station, have your most valuable cattle in tow. The winner is the player who manages their herd best and exhibits good timing in mastering opportunities and pitfalls on the great western trail. Designer Alexander pfister (Mombasa) has created an extraordinary gamers game, full of exciting decisions and with enough strategies to merit countless plays.

Number of Players: 2-4 Players

Category: American, West, Animals

Type of Game: Strategy

Duration: Plays in 75 to 150 minutes

Gloomhaven

Gloomhaven

DESCRIPTION:

Gloomhaven is a game of Euro-inspired tactical combat in a persistent world of shifting motives. Players will take on the role of a wandering adventurer with their own special set of skills and their own reasons for traveling to this dark corner of the world. Players must work together out of necessity to clear out menacing dungeons and forgotten ruins. In the process, they will enhance their abilities with experience and loot, discover new locations to explore and plunder, and expand an ever-branching story fueled by the decisions they make.

Number of Players: 1-4 players

Category: adventure, exploration, fantasy, fighting

Type of Game: strategy, thematic

Duration: 60-120 minutes

Dominoes

Dominoes

DESCRIPTION:

A family of games using the “Western” style tiles. The standard set of tiles is based on the 21 different combinations made with a roll of two six-sided dice. Seven (7) additional “Blank” combination tiles combine with the 21 to form the standard 28 “Double-Six” set. “Double-Nine” (with 55 tiles) and “Double-Twelve” (with 91 tiles) are also popular (“Double-Fifteen” sets also exist).

Number of Players: 2-10 players

Category: abstract strategy, game system

Type of Game: Abstract

Duration: 30 minutes

Dominion

DESCRIPTION:

In Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can “buy” as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end.

Number of Players: 2-4 players

Category: card game, medieval

Type of Game: strategy

Duration: 30 minutes

Clank!

DESCRIPTION:

Burgle your way to adventure in the deck-building board game Clank! Sneak into an angry dragon’s mountain lair to steal precious artifacts. Delve deeper to find more valuable loot. Acquire cards for your deck and watch your thievish abilities grow. Be quick and be quiet. One false step and CLANK!

Number of Players: 1-4 Players

Category: Adventure, Fantasy

Type of Game: Family, Strategy

Duration: 30-60 minutes

 

Chess

chess

DESCRIPTION:

Chess is a two-player, abstract strategy board game that represents medieval warfare on an 8×8 board with alternating light and dark squares. Opposing pieces, traditionally designated White and Black, are initially lined up on either side. Each type of piece has a unique form of movement and capturing occurs when a piece, via its movement, occupies the square of an opposing piece. Players take turns moving one of their pieces in an attempt to capture, attack, defend, or develop their positions.

Number of Players: 2 Players

Category: Strategy. Abstract Movement

Type of Game: Abstract

Duration: 60 minutes

Catan: Settlers of America

DESCRIPTION:

The 19th Century has arrived, and Americans are heading west. Settlers of America: Trails to Rails uses the familiar Catan hex-tile grid to present a map of the United States. Players collect and trade resources in order to purchase, migrate and build settlements, forge railroads, and acquire locomotives. Railroads are used to distribute goods to the interconnected cities. As westward locations are settled, old sources of resources deplete. The addition of gold adds to the depth of play and increases options for the players.

Number of Players: 3-4 Players

Category: Negotiation

Type of Game: Family, Strategy

Duration: 120 minutes

Catan: Explores & Pirates

DESCRIPTION:

Explorers and Pirates! This lengthy and challenging scenario brings everything from the previous scenarios together! Explore new lands, capture pirate lairs, find fish, and befriend the inhabitants of the spice isles! (Three mission scenario)

Number of Players: 2-4 Players

Category: Negotiation

Type of Game: Family, Strategy

Duration: 90-120 minutes

Catan

DESCRIPTION:

In Catan (formerly The Settlers of Catan), players try to be the dominant force on the island of Catan by building settlements, cities, and roads. On each turn,https://www.youtube.com/watch?time_continue=3&v=4fW61E5fqRE&feature=emb_logo dice are rolled to determine what resources the island produces. Players collect these resources (cards)—wood, grain, brick, sheep, or stone—to build up their civilizations to get to 10 victory points and win the game.

Number of Players: 3-4 Players

Category: Negotiation

Type of Game: Family, Strategy

Duration: 60-120 minutes

 

7 Wonders

Description

You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times.

  • Number of Players: 2-7 Players
  • Category: Ancient, Card Game, Civilization, City Buildi
  • Type of Game: Family Strategy
  • Duration: 30 minutes